The CMD Studios

Game Developer

The CMD Studios

Manila, Philippines (Remote)

2024 - Present

Role Summary

  • Contributed to the development of Fallen Tear: The Ascension, a Metroidvania, by implementing and maintaining gameplay systems that support core player progression, combat interactions, and world events.
  • Developed features in Unity using C#, collaborating closely with game designers, artists, and fellow programmers to transform design specifications and gameplay concepts into production-ready systems.
  • Focused on building scalable, maintainable, and performance-conscious solutions while troubleshooting complex gameplay issues, optimizing existing systems, and supporting ongoing content development throughout the project lifecycle.